Tier lists

Mini War tier list methodology.

Tier lists should show their math, stage, and verification status instead of publishing unsupported S ranks.

Direct answer

Mini War tier list pages should be split by factories, houses, military buildings, units, black market items, territories, and technologies. Mini War Wiki will not publish final S/A/B/C rankings until the scoring model and verified values are visible.

Tier list categories

Mini War tier list coverage should split factories, houses, military buildings, units, black market items, territories, and technologies. A single mixed Mini War tier list is misleading because ROI, population, combat, Gems value, and research value use different criteria.

Factory scoring model

A Mini War tier list for factories can use 35% return on investment, 20% land efficiency, 15% civilian efficiency, 15% build time, 10% accessibility, and 5% endgame utility. Those weights only make sense after factory values are verified.

House scoring model

A Mini War tier list for houses can use 30% cost per civilian, 30% civilians per tile, 20% Super Worker potential, 10% build time, and 10% availability. Mini War Wiki will label every tier list by patch and stage: overall, early game, mid game, endgame, free-to-play, and limited items included or excluded.