Game mechanics

Mini War game mechanics.

Mechanics pages explain how systems interact before players commit to expensive city or army choices.

Direct answer

Mini War game mechanics include builders, civilians, Super Workers, offline production, market prices, alliances, transport pads, bank or vault behavior, building size, strength, and saving cities. Mini War Wiki separates confirmed systems from community-reported formulas.

Mechanics map

Mini War game mechanics should eventually split into builders, civilians, Super Workers, offline production, market prices, alliances, transport pad, bank vault, building size, strength, and saving cities. Mini War Wiki can publish the map now while exact formulas remain pending.

Current patch systems

The June 20 update makes saving cities and Super Workers high-priority Mini War game mechanics. Players need to know what changed, but exact implementation details should come from in-game testing and source notes rather than guesses.

Mini War game mechanics feed the tools hub. Build time calculators need builder formulas. Income calculators need production formulas. Territory calculators need bonus formulas. Technology planners need prerequisite data.